The ultimate COVID-19 artifact? ‘Travel’ postcards of video games you

All through the pandemic, London-based designer Tomo Taka nonetheless managed to go to some of his favourite locations. It helped that every one he wanted was a distant management.

That’s as a result of these picturesque locations are all inside his go-to video games. Over the previous few months, he’s created a collection of 12 postcards that commemorate the digital worlds many of us have been visiting throughout lockdown, from castles to seashores to forests. The postcard remedy, with saturated colours and oversize sort, paints them as gorgeous locales to flee to—no airfare required.

[Image: courtesy Tomo Taka]

It might have been exhausting to e-book airfare anyway, as airports have been largely abandoned on account of pandemic-related journey restrictions. So with nowhere to go, Taka says he discovered himself enjoying rather a lot of video games as a type of escapism. (He wasn’t the one one—55% of Americans played video games throughout lockdown final 12 months.) So this previous February and March, Taka returned to some of these “locations” and used in-game digicam options to snap postcard-worthy pics. Since journey images is included into the games, “it felt like ripe territory to play with,” he says.

[Image: courtesy Tomo Taka]

The collection has the look of basic, classic postcards, with the situation’s title in vivid colours and expressive typography. The photographs themselves seem like barely decrease decision than what you’d take with a contemporary digicam—a glance made famous in the early to mid-20th century however carried by on vacationer postcards right now. Taka’s favourite is the Hyrule postcard, from the Legend of Zelda, as a result of, as he describes it, Hyrule is extremely various, with every area within the sport having its personal character and structure. “An enormous half of the sport is simply exploring its digital world. I spent a lot time discovering and exploring in Hyrule that it actually felt just like the closest factor to touring,” he says. It’s additionally the sport that initiated this mission, which incorporates locations for the digital vacationer from Mario Odyssey, Grand Theft Auto V, Pokémon Sword, The Final of Us Half II, and Ghosts of Tsushima.


Some of the worlds are based mostly on real-life places, like Los Santos in GTA V, which, in accordance with Taka, is impressed by Los Angeles. Others, like Hyrule, are pure fantasy. Both manner, the mission lets us indulge journey fantasies of our personal, in a 12 months when real-life exploration has been off the desk.